http://ir.sinica.edu.tw/handle/201000000A/39366
DC 欄位 | 值 | 語言 |
---|---|---|
dc.contributor | 資訊科學研究所 | - |
dc.contributor.author | Chun-Ying Huang | - |
dc.contributor.author | Lu-Ling Huang | - |
dc.contributor.author | Yu-Hsuan Chi | - |
dc.contributor.author | Kuan-Ta Chen | - |
dc.contributor.author | Cheng-Hsin Hsu | - |
dc.date.accessioned | 2020-10-23T02:19:07Z | - |
dc.date.available | 2020-10-23T02:19:07Z | - |
dc.date.issued | 2015-05 | - |
dc.identifier.uri | http://ir.sinica.edu.tw/handle/201000000A/39366 | - |
dc.description.sponsorship | 資訊科學研究所 | - |
dc.language.iso | en | - |
dc.title | To Cloud or Not to Cloud: Measuring the Performance of Mobile Gaming | - |
dc.type | conference paper | - |
dc.relation.conference | Proceedings of ACM MobiGames 2015 (Florence, Italy) | - |
dc.description.note | 已出版;有審查制度;具代表性 | - |
item.fulltext | no fulltext | - |
item.grantfulltext | none | - |
item.openairecristype | http://purl.org/coar/resource_type/c_5794 | - |
item.cerifentitytype | Publications | - |
item.languageiso639-1 | en | - |
item.openairetype | conference paper | - |
顯示於: | 資訊科學研究所 |
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