公開日期 | 題名 | 作者 | 關聯 | scopus | WOS | 全文 |
---|---|---|---|---|---|---|
2015 | Enabling Adaptive Cloud Gaming in an Open-Source Cloud Gaming Platform | Cheng-Hsin Hsu; Hua-Jun Hong; Chih-Fan Hsu; Tsung-Han Tsai; Chun-Ying Huang; Kuan-Ta Chen | IEEE Transactions on Circuits and Systems for Video Technology 25(12), 2078-2091 | |||
2014 | GPU Consolidation for Cloud Games: Are We There Yet? | Hua-Jun Hong; Tao-Ya Fan-Chiang; Che-Rung Lee; Kuan-Ta Chen; Chun-Ying Huang; Cheng-Hsin Hsu | ||||
2015 | Placing Virtual Machines to Optimize Cloud Gaming Experience | Hua-Jun Hong; De-Yu Chen; Chun-Ying Huang; Kuan-Ta Chen; Cheng-Hsin Hsu | IEEE Transactions on Cloud Computing 3(1), 42--53 |